Multitouch.inputMode = MultitouchInputMode.GESTURE;
stage.addEventListener(TransformGestureEvent.GESTURE_SWIPE,fl1_SwipeHandler_4);
function fl1_SwipeHandler_4(event:TransformGestureEvent):void
{
switch (event.offsetY)
{
case 1 :
{
gotoAndPlay(281);
break;
};
case -1 :
{
gotoAndPlay(281);
break;
}
}
switch (event.offsetX)
{
case 1 :
{
gotoAndPlay(281);
break;
};
case -1 :
{
gotoAndPlay(281);
break;
}
}
}; |