Reflect Mechanics - Resolute Technique & Acrobatics synergy

As a note, I would like confirmation from GGG that I am correct on this mechanic.

For those that aren't aware, GGG made it so that when you are trying to evade reflect, it takes into account your own accuracy now instead of the monsters accuracy, thus meaning that Resolute Technique users can not evade reflect from their own attacks.

However, there's a bit of an odd synergy here with Resolute Technique and Acrobatics, as you can still dodge Resolute Technique with Acrobatics. This was a change done a long time ago believe it or not - back in Patch 0.9.13 in closed beta. As a side effect, this means that a person with Resolute Technique that hits a reflect pack with, say, cleave, can dodge the damage reflected by using Dodge chance from Acrobatics.

As a side note, lightning thorns is a "reflect" mechanic and is either a spell or attack based on what you hit it with.

TL;DR: Acrobatics can dodge reflect even if the player using it has Resolute Technique and is using an attack.
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TheuberClips wrote:
TL;DR: Acrobatics can dodge reflect even if the player using it has Resolute Technique and is using an attack.


Correct. Same applies to Lioneye's Glare since it has the "Hits Cannot be Evaded" mod.

I wouldn't call it a "synergy" though. It's one form of defense characters have for having 100% accuracy being reflected on you (the others being armor and block).
It should be mandatory for players to have a high level character (88+) and have done the highest level content before they are allowed to post comments about end-game content, end-game balance, and what's "OP"
Not sure I would consider this a bug though. With lioneyes is a bit powerful, at least you can get out of reflect 30-4x% of the time (whatever max dodge is from darkray vectors). As for RT users they will be fairly stretched out getting both passive and that typical build gets IR so they are giving up 50% of their armor to dodge reflected attacks less than 50% of the time.

To me, if you want to sacrifice your characters EHP all the time for extra EHP in certain situations, go for it.
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